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#044 · Middle

Gloom

GrassPoison
Tier CUncommon

Gloom sits on a Leaf Stone gate—stats are fine for mid routes if you lack the stone yet. Special attack starts to matter here. Plan Vileplume before grass gyms demand more than chip damage.

Base stats

BST 395

HP60
Atk65
Def70
SpA85
SpD75
Spe40

Ability: Chlorophyll

Evolution chain

  1. #043OddishGrassPoison
  2. #044GloomGrassPoison
  3. #045VileplumeGrassPoison

This form's condition: Leaf Stone

Locations

  • Evolve Oddish

Type effectiveness

Computed from typeChart in game.json — dual types multiply.

Defending

2× weak to

FireIceFlyingPsychic

Resists (¼×)

Grass

Resists (½×)

WaterElectricFightingFairy

Attacking (by own types)

Super effective (2×) as Grass

WaterGroundRock

Not very effective (½×) as Grass

FireGrassPoisonFlyingBugDragonSteel

Super effective (2×) as Poison

GrassFairy

Not very effective (½×) as Poison

PoisonGroundRockGhost

No effect (0×) as Poison

Steel